![]() ![]() However, very often it so happens that the final product is different from our expectations if not far removed. There will be story trailers, gameplay footages, interviews with the developers, months of drip-fed content that would build up an idea of what the final product might be. Very often for AAA games, the hype is built months prior to their official release. You’ve to remember their rhythm and parry or dodge them as per their rhythm only! Powerful enemies when weakened pull you in for a 1v1 battle in the middle of combat where their attack pattern rhythm is shown above them, and in the next beat they attack. And all the boss battles in Hi-Fi Rush are all unique! In one you’ll be fighting the boss head on, in another you’ll be running through a simulated gauntlet, and in another you’ll be in a Mexican standoff! The parry mechanics in Hi-Fi Rush is well implemented as it allows you to connect to other combos, but especially because the parry mechanics is in itself a minigame. Now what other game has songs by Nine Inch Nails, The Prodigy and The Joy Formidable as boss battle themes! The kind of bombastic, head banging fun you’ll experience in Hi-Fi Rush, especially in the boss battles with an absolute banger of a soundtrack playing, it reminded me of Metal Gear Rising: Revengeance, which was also a combo-based, hack’n’slash game just without the rhythm-based mechanics. And all these despite Hi-Fi Rush being just a AA title! All in all, everything in Hi-Fi Rush is so peppy, comic and lighthearted that it will remind you of Scott Pilgrim and Sunset Overdrive. Furthermore, many data-pads are also scattered throughout the levels, and they are almost always comedic, like you’ll be reading about how a disgruntled robot hacked coffee machines to pump out only decaf, or how two robots fell in love despite one being a floor scrubbing bot and the other being a security bot, etc. All these are a simple ‘show-don’t-tell’ mechanics a lot of AAA immersive games like Deus Ex and Elden Ring have them. Similarly, you’ll find a set of color pens beside CNMN, the same one he uses to draw anime style facial expressions. Chai must be trying to understand computer jargons as all his companions are tech wizards and he knows he’s just a musical knucklehead. In his hideout you can find books beside Chai’s sofa like How to Code along with rockstar magazines. This brings to attention to minor details that add more character to Chai and his friends. Available now on Xbox and PC (you know which one’s missing!). Instead of dumping millions into marketing and empty promises to build hype months prior to official release, we get a polished finished product without any of those Day 1 patch or Early Access fiasco! Ladies and gentlemen, this is Tango Gameworks latest release Hi-Fi Rush! An all-new rhythm action game published by Bethesda Softworks, Hi-Fi Rush has slammed us on the face on. And it is so far removed from their previous titles that you would think it might as well be a joke!īut it isn’t! And it is sweeping across all gaming channels, racking up overwhelmingly positive reviews on Steam within just hours after launch. ![]() In a world so oversaturated with realistic narrative style games, an absolute banger has been shadow dropped by Tango Gameworks. I gotta ask: when was the last time you had legit fun while playing a video game? A game without long drawn cutscenes and constant talking, without any frustrating death mechanics or forceful grind. ![]()
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